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It supports both final-quality and interactive viewport rendering, GPU rendering, motion blur, Blender modifiers including adaptive subdivision and displacement, and instanced objects and lights. The plugin was originally released last year, but this week’s BtoA 0.4.5 update is the first version compatible with the current Blender 3 releases. Now ‘well on the way’ to feature parity with other Arnold integrations Like Corona integration BCorona, BtoA is a free, community-developed plugin connecting Blender to a key production renderer for which there is no official integration: in this case, Autodesk’s Arnold renderer.ĭevelopment is led by Aaron Powell, creative director of animation and VFX studio Luna Digital, which has used it in production on projects ranging from product renders to indie movies. The update – the first to support Blender 3.x, the latest version of the open-source 3D software – also improves performance of interactive preview renders, and adds support for holdout effects.Ī community-developed plugin for rendering Blender visualisations and animations in Arnold
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The Arnold for Blender development team has released BtoA 0.4.5, the latest version of the community-developed plugin integrating Blender with Autodesk’s Arnold renderer. Version 0.4.5 of the plugin adds support for Blender 3.x. An animation rendered by art director Alexey Adamitsky using BtoA, a new community-developed Blender plugin for Autodesk’s Arnold renderer.
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